Unpopular Opinions · by Ethan Brooks · 2026-11-04
Remakes of classic games should change more, not less
With the Ocarina of Time remake reviews out and everyone saying it's 'superb but safe', I keep thinking the safe part is the problem. If I want the original, it exists and still runs. A remake is the one chance to rethink pacing, cut the padding and fix design that only made sense in 1998. Am I wrong to want developers to take bigger swings with these?
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