Gaming · by Marco Conti · 2026-09-27
The most surprising part of learning indie with a cozy constraint
The detail that surprised me was how much a neighborhood park changed the outcome. Same plan, different setting, completely different energy.
A few notes from my attempt:
- keep the first step visible
- remove one annoying decision
- celebrate the boring repeat
I know this is a tiny sample size, but after 10 attempts the pattern is pretty clear. When I keep the setup simple, I actually follow through.
15 sparks · 6 comments