Orbit · Explore

Gaming · by Oliver Smith · 2026-09-30

How would you solve this quiet Sunday problem with indie with limited time?

My current rule is simple: if it takes less than 3 minutes to prepare, I am much more likely to keep doing it.

I had a disappointing first try, a surprisingly good second try, and then a third attempt that taught me humility. So, naturally, I now have opinions.

I started this because my lunch break felt a little stuck, and console seemed like a manageable place to experiment. The funny part is that the smallest change was the one I kept.

13 sparks · 5 comments

Comments

Luca Bianchi · 1 likes

Yes, but I would approach it in a small, testable way rather than trying to solve everything at once. The trap is trying to optimize before you have feedback.

- Start small and make the next step obvious.
- Keep notes so you can compare what worked.
- Ask someone with recent experience, not just strong opinions.

Hope this helps!

Jonas Schneider · 1 likes

My practical advice is to make the next step tiny enough that you can do it today. Momentum usually answers half the question. For me it came down to the prototype.

Sleepy Rider · 3 likes

I like this more than the top-level advice.

Oliver Smith · 1 likes

Kind of wild how often level is the whole issue.

Midnight Atlas · 0 likes

Anecdotally, this tracks with what I have seen. I learned that one the expensive way.