Cities · by Chloe Davis · 2026-10-04
Walkability feels oddly relevant to Cities without making it complicated
> Tiny progress is still progress.
That line sounds cheesy, but it got me through the part where design stopped feeling new.
A few notes from my attempt:
- keep the first step visible
- remove one annoying decision
- celebrate the boring repeat
I had a disappointing first try, a surprisingly good second try, and then a third attempt that taught me humility. So, naturally, I now have opinions.
That line sounds cheesy, but it got me through the part where design stopped feeling new.
A few notes from my attempt:
- keep the first step visible
- remove one annoying decision
- celebrate the boring repeat
I had a disappointing first try, a surprisingly good second try, and then a third attempt that taught me humility. So, naturally, I now have opinions.
8 sparks · 2 comments