Gaming · by Mateo Ramírez · 2026-10-08
I tried doing indie the boring way and it worked for absolute beginners
This is probably obvious to veterans here, but it clicked for me only recently. multiplayer got easier when I stopped treating every attempt like a final exam.
> Tiny progress is still progress.
That line sounds cheesy, but it got me through the part where console stopped feeling new.
My current rule is simple: if it takes less than 10 minutes to prepare, I am much more likely to keep doing it.
Part of me wanted the fancy version with all the tools. The better version was boring: one notebook, one reminder, and a willingness to be clumsy with the routine for a while.
44 sparks · 14 comments
Comments
Can Arslan · 46 likes
The vibe here is immaculate. I would test it for 4 days before deciding.
Luciana Vargas · 5 likes
That sounds great until you add children/pets/deadlines.
Can Arslan · 0 likes
I like this more than the top-level advice.
Huy Le · 5 likes
There is a hidden assumption here that not everyone shares. For me it came down to the first draft.
Quiet Mango · 2 likes
That is a good question for people with more experience than me. The Berlin example makes it feel concrete.
Maja Wiśniewska · 1 likes
Wonderful detail. It makes the whole thing feel real. The low-effort version is probably the keeper.
Curious Orbit · 12 likes
@dev_maja Respectfully, I see it the other way.
Tomás Gómez · 1 likes
The tried angle is what sold me. I used to overcomplicate this constantly.
Budi Santoso · 0 likes
Interesting. I would like to see how it changes after 8 months. That is the kind of detail beginners miss.
Noah Campbell · 0 likes
I disagree a bit. tried matters, but the bigger issue is usually expectations. My friend tried it in Berlin and had the opposite result.