Cities · by Cedar Fern · 2026-10-09
Today I learned about Walkability without making it complicated
Context: I am not an expert, just someone trying to make Cities feel less intimidating. I wrote down what worked, what felt awkward, and what I would do differently next time.
A few notes from my attempt:
- keep the first step visible
- remove one annoying decision
- celebrate the boring repeat
I know this is a tiny sample size, but after 9 attempts the pattern is pretty clear. When I keep the setup simple, I actually follow through.
The detail that surprised me was how much the kitchen changed the outcome. Same plan, different setting, completely different energy.
A few notes from my attempt:
- keep the first step visible
- remove one annoying decision
- celebrate the boring repeat
I know this is a tiny sample size, but after 9 attempts the pattern is pretty clear. When I keep the setup simple, I actually follow through.
The detail that surprised me was how much the kitchen changed the outcome. Same plan, different setting, completely different energy.
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